Abstract
Transform plays a crucial role in video coding, since it is in the transform domain that the bitrate reduction happens. Recently, coding with transform competition has emerged, especially inside the ITU-T and ISO/MPEG Joint Video Exploration Team, where the adaptive multiple transforms have been thoroughly tested. In this paper, it is proposed to investigate the design of transform competition systems for the purpose of inter-predicted residuals. Several systems are proposed and evaluated in terms of coding efficiency, storage requirement, and encoding complexity. A first approach selects the best transform for a residual block in a pre-established list of transforms. An extended version is also considered, where the number of transforms varies within an image area. Experimental results show that the proposed designs achieve significant bitrate savings over high efficiency video coding from −0.2% to −1.4%.
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More From: IEEE Transactions on Circuits and Systems for Video Technology
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