Abstract

We consider a class of cooperative differential games with continuous updating making use of the Pontryagin maximum principle. It is assumed that at each moment, players have or use information about the game structure defined in a closed time interval of a fixed duration. Over time, information about the game structure will be updated. The subject of the current paper is to construct players’ cooperative strategies, their cooperative trajectory, the characteristic function, and the cooperative solution for this class of differential games with continuous updating, particularly by using Pontryagin’s maximum principle as the optimality conditions. In order to demonstrate this method’s novelty, we propose to compare cooperative strategies, trajectories, characteristic functions, and corresponding Shapley values for a classic (initial) differential game and a differential game with continuous updating. Our approach provides a means of more profound modeling of conflict controlled processes. In a particular example, we demonstrate that players’ behavior is braver at the beginning of the game with continuous updating because they lack the information for the whole game, and they are “intrinsically time-inconsistent”. In contrast, in the initial model, the players are more cautious, which implies they dare not emit too much pollution at first.

Highlights

  • Dynamic or differential games are an important subsection of game theory that investigates interactive decision-making over time

  • We presented the detailed consideration of a cooperative differential game model with continuous updating based on Pontryagin maximum principle, where the decision-maker updates his/her behavior based on the new information available which arises from a shifting time horizon

  • The characteristic function with continuous updating obtained by using the Pontryagin maximum principle for the cooperative case is constructed

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Summary

Introduction

Dynamic or differential games are an important subsection of game theory that investigates interactive decision-making over time. Theoretical results for three players are illustrated on a classic differential game model of pollution control presented in [16] Another potentially important application of continuous updating approach is related to the class of inverse optimal control problems with continuous updating [17]. The class of differential games with dynamic and continuous updating has some similarities with Model Predictive Control (MPC) theory which is worked out within the framework of numerical optimal control in the books [18,19,20,21]. It presents the results of the theoretical portion. The existence, uniqueness, and continuability of solution x(t) for any admissible measurable controls u1(·), . . . , un(·) was dealt with by Tolwinski, Haurie, and Leitmann [30]: 1. f (·) : R × Rn × U → Rn is continuous

There exists a positive constant k such that
Cooperative Differential Game Model
Cooperative Differential Game with Continuous Updating
A Cooperative Differential Game for Pollution Control
Initial Game Model
A Pollution Control Game Model with Continuous Updating
Conclusions
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