Abstract

The article describes the model of teaching object-oriented programming for students of junior courses of IT specialties of higher educational institutions within the framework of two agreed disciplines, one of which is aimed at the formation of basic concepts of the object-oriented paradigm, and the second is aimed at mastering a specific object-oriented language. The peculiarities of the corresponding methodology are revealed, the choice of the visual training media Alice and Scratch is substantiated, the methodical aspects of realization of each of the two specified disciplines are described. The results of a pedagogical experiment conducted at the Crimean Engineering and Pedagogical University, which confirms the effectiveness of the proposed methodology for teaching bachelors of applied computer science, are presented.

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