Abstract

Aleliunas et al. [1] posed the following question: “The reachability problem for undirected graphs can be solved in logspace and O(mn) time [m is the number of edges and n is the number of vertices] by a probabilistic algorithm that simulates a random walk, or in linear time and space by a conventional deterministic graph traversal algorithm. Is there a spectrum of time-space trade-offs between these extremes?” We answer this question in the affirmative for linear-sized graphs by presenting an algorithm which is faster than the random walk by a factor essentially proportional to the size of its workspace. For denser graphs, the algorithm is faster than the random walk but the speed-up factor is smaller.

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