Abstract

The author discusses a realtime interactive sound system designed for the performance artist Stelarc. The sound system creates sound intrinsic to the body’s movement in space and is intended to augment Stelarc’s software-driven muscle-stimulator system, which allows direct control of his body movement. A description of system-hardware requirements and general design principles, an overview of sensors and transducers, and a discussion of software requirements, control routines and sound design principles are included.

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