Abstract

One of the most important methods for evaluating the characteristics of ad hoc networking protocols is through the use of simulation. Simulation provides researchers with a number of significant benefits, including repeatable scenarios, isolation of parameters, and exploration of a variety of metrics. The topology and movement of the nodes in the simulation are key factors in the performance of the network protocol under study. Once the nodes have been initially distributed, the mobility model dictates the movement of the nodes within the network. Because the mobility of the nodes directly impacts the performance of the protocols, simulation results obtained with unrealistic movement models may not correctly reflect the true performance of the protocols. The majority of existing mobility models for ad hoc networks do not provide realistic movement scenarios; they are limited to random walk models without any obstacles. In this paper, we propose to create more realistic movement models through the incorporation of obstacles. These obstacles are utilized to both restrict node movement as well as wireless transmissions. In addition to the inclusion of obstacles, we construct movement paths using the Voronoi diagram of obstacle vertices. Nodes can then be randomly distributed across the paths, and can use shortest path route computations to destinations at randomly chosen obstacles. Simulation results show that the use of obstacles and pathways has a significant impact on the performance of ad hoc network protocols.

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