Abstract

To solve the vertex cover problem in an agent-based and distributed networking systems utilizing local information, we treat each vertex as an intelligent rational agent rather than an inanimate one and provide a spatial-snowdrift-game-based optimization framework to vertex cover of networks. We analyze the inherent relation between the snowdrift game and the vertex cover: Strict Nash equilibriums of the spatial snowdrift game are the intermediate states between vertex-covered and minimal-vertex-covered states. Such equilibriums are obtained by employing the memory-based best response update rule. We also find that a better approximate solution in terms of the minimal vertex cover will be achieved by increasing the individuals' memory length, because such a process optimizes the individuals' strategies and helps them convert from bad equilibriums into better ones. Our findings pave a new way to solve the vertex cover problem from the perspective of agent-based self-organized optimization.

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