Abstract

This article proposes Cultural-Historical Activity Theory (CHAT) as a heuristic model to formalize human-robot interaction in creative contexts. Drawing on CHAT, we discuss the possible alternative roles of the robot in the process of the production of novel and useful artifacts. In contrast to ’disembodied’ computational models of creativity which emphasize abstract reasoning, the physical embodiment of social robots enables the study of how creative artifacts emerge from robots’ actions and bodily engagements with the material and social world. We identify different activity system configurations for human-robot interaction and discuss how the emphasis on action and embodiment allow us to reconsider the structure of the creative process.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.