Abstract

A Serious Game (SG) is a game for purposes other than mere entertainment. SGs are currently in widespread use and their popularity has begun to increase steadily. The number of users of these systems is also growing day-by-day, signifying that their social impact is very high; it is precisely for this reason that SG quality evaluation is of the utmost importance. The principal objective of our long-term research, initiated one year and a half ago, is therefore to define and validate a quality model adapted specifically to SGs that has been agreed on by experts and is useful in practice, in order to allow SG designers and developers to ensure, evaluate and improve the quality of the SGs they build from the early stages of its development. The main goal of this paper is to present the construction processes of a preliminary version of the SG Quality Model (QSGame-Model) adapted from the ISO/IEC 25010 standard, which is a product quality model that can be applied to any kind of SG and will be validated in the near future.

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