Abstract

In the last years the applications using and managing 3D data are quickly increasing: archaeological site reproduction, virtual museums (in the field of Cultural Heritage); games, animations, special effects (in the field of entertainment); enhanced user navigation, e-commerce, virtual reality (in Internet) are only some examples of the potentialities of such data. In this evolving scenario the demand for IPR protection of this kind of multimedia data is growing and new interest is moving towards 3D watermarking. This paper discusses some issues on 3D watermarking, such as robustness and visual quality, and presents a panoramic on some 3D watermarking models proposed so far. Regarding the visual quality aspect, a novel solution to reduce the perceptibility of the watermark, embedded through vertices perturbations is proposed.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.