Abstract

TOUCH is a real-time computer vision system that has been developed in order to aid the operation of autonomous underwater vehicles (AUVs) and remotely operated vehicles (ROVs). The algorithm is based on a modified 4-connectivity approach that scans the incoming frames for a target hue range and based upon the largest connected blobs of hue, tracks an object and provides the two dimensional Cartesian coordinates of the desired object. Since few algorithms exist for tracking and recognizing objects in underwater environments, this algorithm provides a way for AUVs and ROVs to acquire, track or recognize objects by using a relatively fast and inexpensive vision system. This paper presents the details on TOUCH, its testing, some areas that warrant improvement and possible course of action for the future.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.