Abstract
This chapter focuses on a review of the conventional methods widely used for the computation of the effects of topography and bathymetry in geoid and quasi-geoid modeling. Terrain and bathymetry models of high-resolution and accuracy are used in order to provide the high-frequency content of the gravity field spectrum through the available mass reduction methods (e.g., terrain corrections, simple and refined Bouguer effects, residual terrain model, isostatic reduction schemes). Several other reduction schemes (e.g., the Rudzki and Poincaré and Prey reductions), which are briefly discussed herein, can be possible alternatives of computation of mass effects in gravity field modeling, although they are not commonly used in geodetic applications. The high-frequency contribution of the topographic and bathymetric effects to gravity-field related quantities (e.g., gravity anomalies, gravity disturbances, geoid undulations, deflections of the vertical, gravity gradients) is primarily due to the strong correlation of the short-wavelength gravity features with topography and bathymetry.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.