Abstract
VR is certainly the buzz word of the year, with companies offering new applications and also much in the way of small refinements and extensions. There seemed to be increased emphasis on games last year, as well as increasing specialization with tiny niche areas. As usual, choosing 10 software products as the best was a daunting task, and my selections necessarily reflect my personal biases and my familiarity (or lack thereof) with various graphics subspecialties. With these caveats, I offer the 10 products below for your consideration.
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