Abstract

The use of augmented reality (AR) in cultural heritage (CH) applications opens a whole set of possibilities, including the virtual transformation of CH elements. This paper presents TinajAR, a mirror-based AR application designed to serve both as an edutainment application in the field of CH and also as an artistic expression. As an edutainment application, TinajAR features a multi-marker video-based AR application designed to show virtual ceramic pieces and explain the pottery process through virtual avatars. As an artistic expression, TinajAR seeks to reinterpret an ancient type of cellar called calado, which was used in the past for storing wine in northern Spain. The reinterpretation consists in giving a different but meaningful use to the space. TinajAR was used by around 1800 people during a ceramics exhibition in La Rioja, Spain and was assessed at the satisfaction level with 56 users by means of a system usability scale, giving very satisfactory results.

Highlights

  • Virtual and augmented reality have been used in cultural heritage (CH) applications for a long time

  • We have presented TinajAR, an augmented reality application for the dissemination of pottery art and the reinterpretation of ancient cellars

  • The use of the augmented reality mirror paradigm alongside pottery art provides a significant level of novelty

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Summary

Introduction

Virtual and augmented reality have been used in cultural heritage (CH) applications for a long time. Art and science are disciplines that are constantly looking in different directions with moments of proximity and moments of distance [3], the intersection of art and science through interdisciplinary contributions could lead to unexpected artistic contributions Following these previous considerations, the aim of this paper is to present TinajAR, an AR system designed to serve both as an edutainment application in the field of CH and as an artistic expression for the reinterpretation of an ancient type of building. The reinterpretation consists in giving a different but meaningful and coherent use to the space, transforming the way people interpret this ancient space, which visitors unavoidably associate with wine In this regard, the TinajAR concept involves turning the wine barrels into elements that participate in the creation of virtual pottery jars.

Related Work
The TinajAR Concept
Description of the TinajAR System
User Tests
Findings
Conclusions and Future Work
Full Text
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