Abstract

In the absence of contraints on either object motion or surface slant, a narrow field of view constraint has to be assumed to compute time to collision as a scaled depth from first-order image motion measurements. In this work, time to collision and scaled depth are regarded as different visual entities, and it is shown that a bound for time to collision can always be computed regardless of the field of view, thus extending the range of applicability of time to collision based techniques in areas such as mobile robotics and visual surveillance. The method relies on computing in closed form the spherical motion field and the associated parallax from image plane measurements obtained with either conventional cameras or space-variant sensors. An experimental validation of the main theoretical results highlights the difference between time to collision and scaled depth, and addresses a comparison of time to collision approaches using both dense and sparse motion estimates.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.