Abstract

In this paper, a kind of time-inconsistent recursive zero-sum stochastic differential game problems are studied by a hierarchical backward sequence of time-consistent subgames. The notion of feedback control-strategy law is adopted to constitute a closed-loop formulation. Instead of the time-inconsistent saddle points, a new concept named equilibrium saddle points is introduced and investigated, which is time-consistent and can be regarded as a local approximate saddle point in a proper sense. Moreover, a couple of equilibrium Hamilton-Jacobi-Bellman-Isaacs equations are obtained to characterize the equilibrium values and construct the equilibrium saddle points.

Highlights

  • Let (Ω, F, F, P) be a complete filtered probability space on which a d-dimensional standard Brownian motion W (·) is defined, and F = {Ft}t≥0 is its natural filtration

  • For any t ∈ [0, T ] regraded as an initial time, we denote the set of all possible initial states by

  • As the same as the one given in the optimal control theory, for any (t, ξ) ∈ D, an admissible feedback control law for Player 1 is a measurable mapping u1 : [t, T ] × Rn → U1 such that for each u2(·) ∈ U2[t, T ], there exists a unique solution to the following SDE:

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Summary

Introduction

As the same as the one given in the optimal control theory (see YongZhou [20]), for any (t, ξ) ∈ D, an admissible feedback control law for Player 1 is a measurable mapping u1 : [t, T ] × Rn → U1 such that for each u2(·) ∈ U2[t, T ], there exists a unique solution to the following SDE: dX (r). We shall develop the multi-person differential games approach (which is for time-inconsistent optimal control problems) to a new one called backward sequence of time-consistent subgames to investigate Problem (InC-SDG).

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