Abstract

We present a computation model based on a subclass of GP 2 graph programs which can simulate any off-line Turing machine of space complexity O(s(n) log s(n)) in space O(s(n)). The simulation only requires a quadratic time overhead. Our model shares this property with Sch\"onhage's storage modification machines and Kolmogorov-Uspenskii machines. These machines use low-level pointer instructions whereas our GP 2-based model uses pattern-based transformation rules and high-level control constructs.

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