Abstract
AbstractOn‐skin sensors can precisely perceive important electrophysiological signals, including electroencephalogram (EEG), electrocardiogram (ECG), and electromyogram (EMG). Despite significant advances in the development of soft materials as electrode sensors, data acquisition (DAQ) unit—another indispensable component of on‐skin electronic sensory systems—typically exhibits bulkiness or unimodal sensing, which is detrimental to the portability of the sensory system or the comprehensiveness of the perceived information. Here, a portable and multimodal DAQ unit to tackle these challenges is designed. By assembling the DAQ unit with low‐impedance (<100 Ω) laser‐induced graphene on‐skin electrode sensors, a wireless communication module, a power supply module, and a 3D printed protective shell, the completed sensory system can realize three‐in‐one monitoring of EEG, ECG, and EMG with a light weight of 22 g and a low cost of $25. Moreover, a mobile App is developed to display the perceived electrophysiological signals in real time. Human–machine interface and embedded machine learning are demonstrated using the designed sensory system, indicating its potential applications in artificial intelligence. The success of this inexpensive three‐in‐one portable electronic sensory system sheds light on design, fabrication, and commercialization of multifunctional wearable electronics with wide applications in fitness tracking, medical diagnostics, and human–machine interface.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Similar Papers
More From: Advanced Materials Interfaces
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.