Abstract
Holography is defined as a two-steps process of capture and reconstruction of the light wavefront scattered from three-dimensional (3D) objects. Capture of the wavefront is possible due to encoding of both amplitude and phase in the hologram as a result of interference of the light beam coming from the object and mutually coherent reference beam. Three-dimensional imaging provided by holography motivates development of digital holographic imaging methods based on computer generation of holograms as a holographic display or a holographic printer. The holographic printing technique relies on combining digital 3D object representation and encoding of the holographic data with recording of analog white light viewable reflection holograms. The paper considers 3D contents generation for a holographic stereogram printer and a wavefront printer as a means of analogue recording of specific artifacts which are complicated objects with regards to conventional analog holography restrictions.
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