Abstract

We present the Fast Topological IMaging that has shown promising results to quickly process a picture by sending an ultrasonic plane wave within an unknown medium. This imaging algorithm is close to adjoint-based inversion methods but relies on a fast calculation of the direct and adjoint fields formulated in the frequency domain. The radiation pattern of a transducer array is computed once and for all, and then the direct and adjoint fields are obtained as a simple multiplication with the emitted or received signals, in Fourier domain. The resulting image represents the variations of acoustic impedance, and therefore highlights interfaces or flaws. Real-time imaging and high definition visualization both imply an expensive computation cost, that led us to implement this method on GPU (Graphics Processing Unit). Thanks to a massively parallel architecture, GPUs have become for ten years a new way to implement high performance algorithms. We used interoperability between OpenGL and CUDA to enable a real-time visualization. Experimental results in 2D/3D obtained with scalar waves are presented. At this time, the method has been implemented for acoustic waves in fluids, with an initial homogeneous medium, but it can be extended to elastic media and more complex configurations.

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