Abstract

We attempt to induce a quadruped robot to walk dynamically on irregular terrain by using a neural system model consisting of a central pattern generator (CPG) and reflexes. In this paper, we report on a newly developed quadruped robot, which contains a mechanism designed to make adaptive 3D space walking (pitch, roll and yaw planes) on irregular terrain be performed more simply. In 3D walking, a rolling motion is naturally generated in most gaits. By having the rolling motion be the standard oscillation and making the CPGs of the legs be entrained with a rolling motion, we realized the stabilization of the gait at a constant walking speed, in spite of an unbalanced gravity load between the fore and hind legs. We also realized an autonomous gait transition in changing walking speeds, by utilizing such rolling motion feedback to CPGs, in order to reduce energy consumption. Rolling motion feedback to CPGs contributes to gait stabilization in walking on an irregular terrain as a tonic labyrinthine reflex for rolling. At present stage, the robot succeeded in walking over several 2D irregular terrains by using CPGs, a flexor reflex and tonic labyrinthine reflexes for pitching and rolling.

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