Abstract

The progress of 3D digital technology has opened up a wide range of possibilities for the development of 3D digital models (MD3D), for use, particularly in university education, as excellent teaching aids to "recreate" reality accurately and therefore improve the quality in the delivery of professional content, mainly those related to abstract and/or complex objects, processes or phenomena. The MD3D are currently established as important open educational resources (OER), due to the possibility offered by the Internet so that they can be consulted, used and adapted freely. For this reason, an extensive documentary analysis of the scientific literature on the subject was carried out, which allowed us to verify dissimilar experiences in the international sphere on the use of MD3D in university education, however, they were isolated and unsystematic initiatives, where fundamentally prevailed the individual motivation of university professors of different subjects, in the absence of a didactic-methodological logic in the use of these models as OER, consistent with the possibilities they can offer. To address this situation, research was carried out, with a qualitative approach, which allowed the development of a didactic model of the dynamics of the teaching-learning process of professional content, mediated by 3D digital models, which serves as theoretical support for a system of didactic procedures in whose application satisfactory results were obtained, being precisely the objective of this article the presentation of both contributions.

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