Abstract
In this paper, three virtual but dimensioned entities are used to contain knowledge; while it is by itself abstract. Knowledge resides in knowledge-banks of computers and the Internet. More importantly, knowledge resides in all living species. The main emphasis is on the human species that construct their personalized knowledge structures and banks that they deploy to resolve their personal Needs. Such needs drive behavior and adaptive. Both these human characteristics are alive and get influence by human interaction. These dimensions have human (thought), scientific and physical (energy and time) orientations. It becomes feasible to build a hyperspace for knowledge and confine it in the three dimensions of thought (anchored in the personality of an individual), energy, and time (both anchored in both physiological and physical spaces). We present the personality aspects based on the human needs that drive the human being (a noun object, n) to perform actions (one or more verb functions v) in intelligent steps (convolutions (⁎) between n’s and v’s ) to gratify the needs. Needs are inherent in human personality to maintain life.
Highlights
Knowledge resides in knowledge-banks of computers and the a) Knowledge Science as a Scientific DisciplineInternet
The main emphasis is on the human species that construct their personalized knowledge structures and banks that they deploy to resolve their personal Needs
We present the personality aspects based on the human needs that drive the human being to perform actions in intelligent steps (convolutions (⁎) between n’s and v’s ) to gratify the needs
Summary
Knowledge resides in knowledge-banks of computers and the a) Knowledge Science as a Scientific Discipline. Knowledge is always in a state of transition and such interactive processes, instability and oscillations flows from one or more social or a natural source(s) to result in a waste of time Such a framework becomes applicable as one or more receptors, the delay and dispersion of knowledge are related to the media characteristics (intelligent) objects undergo a process in the KPU represented as a matrix. The emotional and value of knowledge content nets in the brain; the personality becomes stable and becomes dependent on the Social (S) Media matrix that larger tasks (verb-functions) can be accomplished more can drastically alter received signals This matrix is effectively and more efficiently with larger and larger tuned with average transmitter (e.g., a newscaster), noun-objects in a refined and orderly fashion.
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