Abstract
Previous research has quantified the peak movement demands of elite rugby league match-play, but the peak accelerometer load or the semi-professional peak demands remain unknown. The aim of this research was to determine the peak movement demands of professional and semi-professional rugby league competition. Wearable microtechnology devices tracked the physical activity profiles of players during 26 professional (n = 351 files) and 22 semi-professional (n = 267 files) matches. Following each match, data were exported in raw form to extract the peak 1- to 10-min periods for speed, average acceleration, and accelerometer load of each player, using a rolling average method. To determine the difference between playing levels (professional vs. semi-professional) and position (forwards vs. backs), linear mixed models were used. The intercept and the slope were calculated based on the power law relationship to provide the peak, and rate of decay, of each dependent variable. Cohen’s effect size (ES) statistic was used to determine the magnitude of differences between positions and playing level. There was little difference between playing standards, with only small differences in running speed, with a greater intercept and slope for the professional forwards compared with semi-professional forwards (intercept ES: 0.37; 90%CL: 0.19 to 0.55; slope ES: 0.35; 0.15 to 0.55). For positional comparisons (forwards vs. backs), there was no difference in running speeds at the professional level, but there was substantially greater running speed for backs compared to forwards in semi-professional competition, with small to moderate differences (ES range: 0.60–0.39). Both professional and semi-professional forwards showed small to moderately higher accelerometer load compared to backs, which increased with period duration (ES range: 0.22–0.79). Similarly, acceleration demands were greater for forwards compared to backs across both playing standards, with moderate to large differences (ES range: 0.52–0.96). Overall, the results of this study show that there is a small difference in the peak running speed for forwards in professional competition, but otherwise there are no meaningful differences in movement demands of professional and semi-professional rugby league match-play. Forwards display greater acceleration and accelerometer load across a number of rolling average durations compared to backs.
Highlights
Rugby league is a team sport, that is intermittent in nature, involving periods of high-intensity activity interspersed with periods of low-intensity activity
There were no differences in accelerometer load intercept or slope and average acceleration between forwards across playing levels
Unclear differences in higher running speeds across periods 3- to 7-min in Intrust Super Cup (ISC) backs compared to National Rugby League (NRL) backs (ES range: 0.20–0.24)
Summary
Rugby league is a team sport, that is intermittent in nature, involving periods of high-intensity activity (e.g., collisions, accelerations) interspersed with periods of low-intensity activity (e.g., walking and jogging). The speeds during professional National Rugby League (NRL) and European Super League (ESL) competition can be as high as 172–154 m.min−1 during the peak passages of play (Delaney et al, 2015; Weaving et al, 2018). Whilst this information can be used to guide the intensities of training drills, there is no information regarding the peak periods of senior semiprofessional competition. Previous work has shown greater average match demands in professional vs semi-professional competition (McLellan and Lovell, 2013), but once again this does not provide information on the most demanding passages of play. It is important to understand the demands of these competitions in comparison to NRL to guide prescription of training for these players
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.