Abstract

The theory of games deals with decision problems in situations where the outcome depends not merely on a decision taken by one person, but also on decisions of others, who might be deliberate or accidental, known or unknown opponents. Parlour games are an obvious model of such situations.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.