Abstract

Representation mechanisms for discrete event simulation models are intended to facilitate the important conceptualization and communication components of model building science. Moreover, effective design of future computer-based decision support systems will rely upon well founded principles of model management. Modular and hierarchical concepts facilitate model building. This article extends the theory of discrete event system specification to provide a rigorous basis for modular and hierarchical simulation model construction. Practical applications of the theory are discussed and include programming constructs for modular and hierarchical simulation, inter-translation between modular and non-modular model description, and implementation of modular separation between model and experimental frame components of simulation programs.

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