Abstract
This article discusses the place of technology in theatre, as a potential tool to address some of the questionable ecological practices inherent in traditional theatre making. With a focus on augmented and/or virtual reality (AR/VR), the article posits some potentials and pitfalls of embracing technologies as integral components of the narrative development and presentation of performance. The tensions between art and technology in their incorporation into creative theatrical practices are discussed, particularly in light of the tendency for technology to favor pre-recording in contrast to the necessary liveness of the theatrical, dramatic event.
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