Abstract
New technologies such as Augmented Reality can be used to enhance the possibility of obtaining new experiences to assist people with special needs. However, in the literature, there are not enough studies conducted on the use of Augmented Reality as an assistive technology, especially for people with special needs. The purpose of this study is to highlight the use of Augmented Reality technology on people with special needs for skill development. This systematic literature review includes recent and high-quality articles from chosen prestige databases between the years 2010 and 2020. The selected studies which fitted the eligibility selection criteria have been analyzed and synthesized. The study findings reveal the importance of using AR technology to assist individuals with special needs in their skill development process, to help them become more independent. We hope this study will enlighten researchers and the developers of AR tools. It has been recommended that more studies be done on the sustainable use of AR as an assistive technology, particularly for children with special needs, to make their life easier.
Highlights
Information technology is evolving and accelerating expeditiously
The search process was based on the search terms that are relevant to the main theme of this study, which is the use of Augmented Reality technology to assist individuals with special needs
These were analyzed of according nology for individuals with special aspects needs and theon main research theme, answer the demographic and methodological based the utilization of ARto technology for predetermined questions
Summary
Information technology is evolving and accelerating expeditiously. According toAbad-Segura [1], rapid technological advancements have led to a comprehensive and effective change in people’s perception of modern life. Well-known technology corporations such as Google, Facebook, Apple, Amazon and Microsoft have made significant contributions to the process of developing AR services and tools [3,4], including Wearable Devices (Handheld), Heads Up Displays (HUD) and Holographic Displays (Microsoft HoloLens), which are mainly conceived for Mixed Reality MR, Tablets and Mobile Devices (smartphones). In other words, this technology requires specific hardware with a camera to be operated [5]
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