Abstract

ABSTRACT In lighting simulations, a luminaire is usually modeled using a luminous intensity distribution emitted by a single-point source. This so-called far-field approach is valid as long as the dimensions of the luminaire are much smaller than the distance to the calculation surface. This assumption is generally not met in standard indoor lighting and may lead to significant errors in the prediction of illuminances and discomfort glare. This work describes a practical near-field approach based on splitting the luminaire into N point sources. The errors in relation to the near field (infinite value of N) are evaluated as a function of N. This approach generates a more accurate assessment of the Unified Glare Rating in the case of luminaires with non-uniform emission.

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