Abstract
The use of virtual reality for language investigation and learning.
Highlights
Virtual Reality (VR) is a technological tool traditionally used in psychology for clinical purposes or self-empowerment: a huge number of papers have documented the validity of treatments provided or supported by VR
Cognitive processes, including language, are “embodied” in nature, since the perceptual and motor systems influence the way we construct concepts, make inferences and use language. Several proofs of this claim have been provided in the neuroscience literature: it has been found that the primary motor cortex is involved in language comprehension (Repetto et al, 2013a), and that the same neural structures needed to process sensory information are active when processing words that embed that sensory information, such as color (Martin et al, 1995)
VR can be considered an “embodied technology” for its effects on body perceptions (Riva, 2002): it is possible to use VR to induce controlled changes to the experience of the body; the virtual environment can be enriched to the extent that it can become a plausible copy of the real world
Summary
Virtual Reality (VR) is a technological tool traditionally used in psychology for clinical purposes or self-empowerment: a huge number of papers have documented the validity of treatments provided or supported by VR. They built Intelligent Virtual Avatars (IVAs) with human appearance and assigned them the task to teach a second language to different trainee populations (adults and children).
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