Abstract

The purpose of this work is to verify whether the teaching of mathematics can become more interesting for the student through the use of technological tools. In this context, Excel, PowerPoint and Geogebra AR software emerge as a means of assisting in the educational process, with the aim of promoting playful and dynamic teaching, stimulating graphic memory and visual intelligence. In this way, the use of computers and software makes it possible to build the introduction of this new methodology for teaching and learning content in schools. Through these activities, we aim to awaken greater interest and curiosity in students, due to the ease and speed of this software, in addition to taking advantage of the desire to learn and know that students demonstrate in the area of ​​IT – a space that appears to be little used by teachers.

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