Abstract

Sense of presence is a key element of the user experience in the study of virtual environments. Understanding it is essential for disciplines, such as architecture and environmental psychology, that study human responses using simulated environments. More evidence is needed on how to optimize spatial presence in simulations of built environments. A systematic review was conducted to define the use of sense of presence in research on human behavior in virtual spaces. Conceptualized dimensions, measurement methodologies, simulation technologies and associated factors were identified. The study identified a diversity of approaches and the predominance of subjective measures over sense of presence indicators. Several studies noted that environmental variables and spatial typologies had significant effects on presence. The results showed that different user profiles responded to stimuli in different ways. The results emphasized the importance of conceiving the construct in interrelation with the built context. A more comprehensive and multidisciplinary orientation is required to identify principles that optimize the spatial experience in virtual environments. This will be important for disciplines that research the human experience using virtual environments.

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