Abstract

Basketball 3x3, considered an urban team sport, relies on quick and efficient decision-making during gameplay. Developing decision-making behavior is crucial due to the complexity of team dynamics. This aspect can be further investigated and improved with the help of neuroscience and digital technologies. Research hypotheses include integrating virtual reality as well as utilizing feedback technologies in training. The proposed research methodology involves analyzing data from multiple sources, pedagogical experiments, and sociological research. The aim is to identify patterns and trends in decision-making behavior, and furthermore to evaluate the effectiveness of training methods. The estimated results target enhancing knowledge about decision-making behavior in 3x3 basketball, with an impact on the training and performance of senior athletes.

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