Abstract

This research aimed at designing and producing a learning media of Trainer and Remote Lab based on the Internet of Things (IoT), which can be used in learning in the era of the industrial revolution 4.0. This study employed Research and Development (R&D) method with four phases, such as Requirement, Design, and Coding & Testing. The Requirement stage is implemented by doing communication and interviews with lecturers and students. This activity intended to understand the conditions of the learning media used in the laboratory. The Design stage was carried out by preparing requirement specifications by creating an IoT Trainer and Remote Lab IoT system design architecture. While the Coding & Testing stage was applied by coding Fire base, Remote Lab, and Arduino (NodeMCU). Testing was applied to students and lecturers to check the connectivity and system failures. The results of this study were in the form of IoT (Hardware) trainer learning media using NodeMCU and Remote Lab IoT as a software of Android application. After testing the product 21 times, the result showed that an outstanding level of reliability was obtained, reaching 93.33%. Thus the IoT and Remote Lab Trainers are suitable for use as distance learning media.

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