Abstract

Given the rapid pace of science today, we can feel the influence of it in all aspects of our lives. Therefore, it is aimed to raise individuals with advanced thinking skills who learn and use knowledge in science class and can combine science and technology. In line with such purposes, it is believed that different methods and techniques are required to be used within classes. In this study, educational game techniques have been used in teaching of the “Structure and Properties of Matter” unit in science class and the effects of this teaching technique have been researched to measure the academic success of students as well as the opinions of students and teachers. Mixed research design has been employed within the study. Control group pre-test - final test model has been preferred for the quantitative dimension of research. “Academic success test on the structure and properties of matter” developed by the researcher has been used for the collection of the quantitative data. In the qualitative dimension of the research, semi-structured interviews, researcher's observations and diaries, and science journals of students have been utilised. According to the findings obtained, educational game has positively affected the students, increased the course success (p<.05) and participation in the course. A significant change has been observed in the success levels of the students and a positive change has been found in their views on the Science lesson.

Highlights

  • Science education should encourage scientific literacy, help improve daily life skills of individuals, let people understand their self-nature and that of others and should contain curricula that is valid in different countries of the world (Reiss & White, 2014)

  • Before using the educational games in the experimental group, the data has been collected by using the “Success test on matter and its properties”, and it has been examined whether there has been a significant difference between test and control groups in terms of success in science class

  • The aim of this study has been to determine the effect of activities that include educational games in teaching “Structure and Properties of Matter” unit in science class on the academic success of students as well as the opinions of students and teachers

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Summary

Introduction

Science education should encourage scientific literacy, help improve daily life skills of individuals, let people understand their self-nature and that of others and should contain curricula that is valid in different countries of the world (Reiss & White, 2014). Through the prepared science curricula, it is aimed to enable students to see daily life phenomena from a scientific perspective and notice their natural environment. The plan is to raise individuals that learn and use knowledge in science class, are aware of the formation process of scientific knowledge, can combine science and technology and have advanced thinking skills. Educational games are among the approaches that attract the attention and interest of children (İneç & Akpınar, 2017; Turkay, Hoffman, Kinzer, Chantes, & Vicari, 2014; Rule, & Schneider, 2009)

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