Abstract

This paper aims to: (1) obtain learning media products using the Sigil application as a learning media for history in the first year high school with a validated 4D model, and (2) learning the application of digital books using the Sigil application as a medium for learning history. The problem presented in this paper is the learning motivation of students in learning history. This is because students are not practical enough to carry and also read thick history books. Another problem is that history learning is known as a lesson issued because of the attractiveness of interactive learning media used in historical learning. Observations made by the authors make learning learning interesting, namely: developing digital books (e-books) using the Sigil application, while students do not need to carry historical reading books. Students can open digital books (e-books) via cellphones (smartphones) or their respective laptops related to historical learning. So that students are expected to be able to improve learning outcomes and help learn history and students are expected to reach a high level by using literacy after using E-book learning media through the Sigil application in learning history. The type of research used is development research with a 4D model.

Highlights

  • In the 21st century, educators and students is required to be able to adjust to the challenges of the globalization era

  • This paper aims to: (1) obtain learning media products using the Sigil application as a learning media for history in the first year high school with a validated 4D model, and (2) learning the application of digital books using the Sigil application as a medium for learning history

  • 3.1 Validation Test Results of E-book as Learning Media Through the Sigil Application The results developed in this development research are as in the model that has been adapted from the development research model developed by Thiagarajan, Semmel D.S, and Semmel M.I [6] namely Define, Design, Develop, Disseminate

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Summary

Introduction

In the 21st century, educators and students is required to be able to adjust to the challenges of the globalization era. Challenges in the era of globalization in the field of education will give birth to qualified individuals who are able to compete in globally. Students need to be equipped with various competencies needed in this globalization era such as communication skills, critical thinking skills, and creativity. With the development of the times, the world of education continues to change significantly so that many change the mindset of many people, from a simple mindset to become more modern. This is very influential on the progress of education in Indonesia

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