Abstract

TRW is currently under contract to produce the US Army's new Command, Control, and Intelligence (C2I) system for its forward areas air defense elements. The system design is characterized by automatic dissemination of tactical aircraft data as well as battlefield intelligence information. The Human Factors Engineering effort on this program has been responsible for all aspects of the design of the operator interface. The effort has focused attention on the value of interactive prototypes for the purpose of detailed design. This paper describes the Human Factors design process on this program and presents a two-phase approach to a rapid prototyping effort. Future plans to use objective data collected from prototype work in conjunction with a formal task analysis are also discussed.

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