Abstract

The Unlimited Sensing Framework (USF) was recently introduced to overcome the sensor saturation bottleneck in conventional digital acquisition systems. At its core, the USF converts a continuous-time high-dynamic-range (HDR) signal into folded, low-dynamic-range, modulo samples and allows the recovery of the HDR signal via algorithmic unfolding. In hardware, however, implementing ideal modulo folding requires careful calibration, analog design and high precision. At the interface of theory and practice, this paper explores a computational sampling strategy that relaxes strict hardware requirements via a novel, mathematically guaranteed reconstruction. We start with a generalized model for USF with two new parameters modeling <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">hysteresis</i> and <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">folding transients</i> in addition to the modulo threshold. <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Hysteresis</i> accounts for mismatches between the reset threshold and the amplitude displacement at the folding time and the <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">folding transient</i> is a continuous transition period in the implementation of a reset. Both these effects are motivated by our hardware experiments and also occur in previous, domain-specific applications. We show that hysteresis is beneficial for USF and leverage it to derive the first recovery guarantees in the context of our generalized USF model for a certain sampling rate regime. Additionally, we show how the sampling rate requirement can be greatly reduced via a direct generalization of the proposed recovery. Our theoretical work is corroborated by hardware experiments with a hysteresis enabled, modulo ADC testbed comprising off-the-shelf electronic components. Thus, by capitalizing on a collaboration between hardware and algorithms, our paper enables an end-to-end pipeline for HDR sampling allowing more flexible hardware implementations.

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