Abstract
The purpose of the present study is to assess the influence of auditory and haptic signals on the manipulation performance in a virtual reality-based hand rehabilitation system. A personal computer, a tracker, and a data glove were included in this system. Three-dimensional virtual environments were developed. Forty volunteers were recruited to participate in a pick-and-place procedure, with three levels of difficulty and four feedback modes. Task time and collision frequency were the parameters used to evaluate their manipulation performance. It can be concluded that the haptics is a significant signal for improving a subject's performance at the high difficulty level.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.