Abstract

This article describes the results of a survey to ascertain the current state of gaming provision in UK libraries. The online survey was completed by a self-selecting sample of libraries from mainly public and school libraries. The questions were based on similar surveys carried out by the Library Game Lab at Syracuse in the United States. The results show that, despite little mention of gaming in library policy documents, there is evidence considerable support for gaming in UK public and school libraries. A number of benefits for libraries and gamers are identified, but there are barriers to greater involvement in gaming such as resources and negative attitudes within the profession

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.