Abstract

In earlier literature, so-called twitches were used to support a user in a steady-state somatosensory evoked potential (SSSEP) based brain–computer interface (BCI) to focus attention on the requested targets. Within this work, we investigate the impact of these transient target stimuli on SSSEPs in a real-life BCI setup. A hybrid BCI was designed which combines SSSEPs and P300 potentials evoked by twitches randomly embedded into the streams of tactile stimuli. The EEG of fourteen healthy subjects was recorded, while their left and right index fingers were simultaneously stimulated using frequencies selected in a screening procedure. The subjects were randomly instructed by a cue on a screen to focus attention on one or none of the fingers. Feature for SSSEPs and P300 potentials were extracted and classified using separately trained multi-class shrinkage LDA classifiers. Three-class classification accuracies significantly better than random could be reached by nine subjects using SSSEP features and by 12 subjects using P300 features respectively. The average classification accuracies were 48.6% using SSSEP and 50.7% using P300 features. By means of a Monte Carlo permutation test it could be shown that twitches have an attenuation effect on the SSSEP. Significant SSSEP blocking effects time-locked to twitch positions were found in seven subjects. Our findings suggest that the attempt to combine different types of stimulation signals like repetitive signals and twitches has a mutual influence on each other, which may be the main reason for the rather moderate BCI performance. This influence is originated at the level of stimulus generation but becomes apparent as physiological effect in the SSSEP. When designing a hybrid BCI based on SSSEPs and P300 potentials, one has to find an optimal tradeoff depending on the overall design goals or individual subjects' performance. Our results give therefore some new insights that may be useful for the successful design of hybrid BCIs.

Highlights

  • Brain–computer interfaces (BCIs) can provide a means of communication for persons who have lost all their motor control due to a severe neurological disease or brain injury (Wolpaw et al, 2002)

  • The impact of transient target stimuli on the somatosensory evoked potential (SSSEP) was investigated in a real-life BCI setup

  • By embedding twiches at random positions into the repetitive stimulation signals, P300 potentials could successfully be evoked in addition to the steady-state response

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Summary

Introduction

Brain–computer interfaces (BCIs) can provide a means of communication for persons who have lost all their motor control due to a severe neurological disease or brain injury (Wolpaw et al, 2002). In cases where the visual or auditory system is not functional, a BCI based on tactile stimuli might be the only way to provide a communication channel for such persons. One promising way to realize a tactile BCI is to use steady-state somatosensory evoked potentials (SSSEPs). A two-class BCI based on SSSEPs could successfully be realized for the first time (Müller-Putz et al, 2006). Users of such a BCI have to learn to focus attention on one of several stimulus locations, thereby modulating the respective SSSEP. The BCI needs to be trained to reliably detect such attention-modulated changes in the SSSEPs and translate them into an output channel for communication and control

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