Abstract
Six Ss performed a self-paced, random-input, discrete tracking task in one and two dimensions by quickly touching well-defined lighted areas with a stylus. An index of task difficulty was computed for each of 14 experimental conditions. Performance in terms of information-processing rate was shown to be primarily determined by the degree of task difficulty and the number of target alternatives.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.