Abstract

Currently, with the development of the Internet and the popularity of violent video games, there is a trend that parents are increasingly concerned about the negative effects caused by these games because most parents think the decline of memory is attributable to playing games. Meanwhile, the Chinese government promotes a regulation that adolescents whose age is under 18 should only play video games for one hour. If teenagers exceed that time limit, they will be punished and forced to pause gaming. Hence, society generally reaches an agreement that violent video games will be detrimental to youngers both physically and psychologically. The goal of this research is to find out some positive influences violent video games can bring to adolescents’ memory. This is of great importance on account of changing social stereotype towards violent video games and letting them realize these kinds of games can also enhance memory. Therefore, this study is conducted with a questionnaire, the quantitative research method. The object focused on teenagers aged between 12 to 18. By asking several questions such as the frequency of playing video games, their favorite type of game, and ways affect their students within a limited range, this research finally gets the answer that violent video games will not only not be harmful to their memories, but also improve their learning ability from three aspects.

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