Abstract

In traditional Chinese games, there is a basic element of which is similar to the competition culture in western games, but deeply influenced by traditional Chinese culture and develops to a culture with Chinese characteristics. As for the tradition Chinese games, there are different kinds of games with element, such as the game of verbal fight and martial fight, which have different emphasis and evolution process. Most of traditional Chinese games with fight element have characteristics of long history and rich cultural heritage, educational significance being more important than entertainment, and abundant seasonable games. As an important part of folklore, these games with “fight” element reflect the cultural characteristics of the Chinese nation with its unique existence, including the contradiction between the cultures of constantly fighting for self-improvement and harmony, emphasis on collectivism, emphasis on practice over theory, obvious gender distinction, obedience to the authority of rules. In this paper, the author will analyze the traditional Chinese games, especially those games with cultural elements, and explore the characteristics of such games and the cultural background and national spirit reflected, so as to provide a reference for the further development and dissemination of traditional Chinese games today.

Highlights

  • Chinese traditional games refer to various interesting activities for amusement in people’s daily life which have been handed down from ancient times

  • As Cai Fengming identified in the history of the game, "China has a long history of gaming

  • The direct participants are plants and animals, such as cricket fighting, sheep fighting, duck fighting, bird fighting, dog fighting, fish fighting, grass fighting and melon fighting. These games involved by the plants and animals are representative of and account for the high proportion of the Chinese traditional games with “fight” element

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Summary

Introduction

Chinese traditional games refer to various interesting activities for amusement in people’s daily life which have been handed down from ancient times. The direct participants are plants and animals, such as cricket fighting, sheep fighting, duck fighting, bird fighting, dog fighting, fish fighting, grass fighting and melon fighting These games involved by the plants and animals are representative of and account for the high proportion of the Chinese traditional games with “fight” element. The final result contains both the victory and the failure, Weiqi is less competitive than martial fight games, and the winner is not determined by a game. Instead, they are ranked according to the games of different levels. As for Jiuling, Shizhong and Shudui, they tend to display the participants’ talent and wisdom and the aggressive willingness is greatly weakened

Characteristics of Chinese Traditional Games with “Fight” Element
Conclusion

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