Abstract

This article analyses the play-element of radio communication, based on examples taken from Poland’s commercial radio stations. The theoretical framework is provided by Roger Caillois’s distinction of four types of games ( agôn, alea, mimicry, ilinx) that stretch between two poles: spontaneity ( paidia) and rules ( ludus). The article illustrates how different kinds of radio games exist on the air and the type of communicational function they have in modern society.

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