Abstract

With continuous improvement of the performance of mobile devices, the development about 3D mobile games has been actively increasing. In particular, the recent introduction of RPG mobile games featuring a number of standardized characters has been attracting people’s attention. Given the development environment of mobile games, which allows relatively shorter production period than in other platforms, it is necessary to secure optimized production pipelines in order to ensure the consistency in the outcomes while maintaining the same quality in those game characters. For this reason, this study aims at analyzing the structure of the characters of 3D mobile games featuring multiple characters and providing a more effective work process where developers can produce a number of standardized game characters.

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