Abstract

Evolutionary theory is based on the conflict that arises when certain heritable variants out-compete others. Given this foundational conflict, a central question for evolutionary biologists concerns the presence of cooperation found throughout all levels of biological organization; from biochemical pathways to complex animal societies. Human behavior is often distinguished from other animal behavior by the presence of acts of cooperative behavior called altruism. Altruism is a cooperative act that penalizes the actor for actions that benefit the recipient. Any other form of cooperation, one that does not penalize the actor, is formally not considered altruistic. How can costly altruistic behavior evolve? This question was the basis for development of a web application tool incorporating a game theory model to investigate conditions affecting cooperative behavior. The game theory model described as Prisoner’s Dilemma incorporates acts of cooperation and non-cooperation (defection). Computer simulations of Prisoner’s Dilemma were developed and online applications were administered for five semesters at Georgia Gwinnett College, using two simulation environments referred to as Random and Non-random. Data collected from simulation runs were used to evaluate the effect of environment on student cooperative behavior and actively engage students in concepts associated with the evolution of cooperation and game theory. Results from student game play suggest group simulation environment played a significant role in the likelihood of observing cooperative behavior. Educational content and attitudinal surveys suggested that PD game play in the undergraduate evolution class at Georgia Gwinnett College improved student knowledge and self-confidence.

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