Abstract
The Dutch POCO project for the production of educational software seems to have diametrically opposed goals. Its main mission is to meet local needs, but an important additional goal is that the software being developed should also have a broader potential for other target groups in other markets. This is a clear example of the portability dilemma. POCO tries to develop strategies to meet the problem; these strategies are the subject of this article. In the article, the context of POCO is described. Four main types of educational applications and their portability potential are analyzed. The POCO production process is designed to increase chances for portability. A summary of this process is given, together with specific examples of such “chances” and the corresponding POCO solutions. Some examples of products with a high portability potential are analyzed. One of the final conclusions is that, in the end, the quality and richness of the educational design determine the portability potential; that is, if the production process is well-organized.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.