Abstract

This chapter focuses on how Virtual Reality (VR) can be used to educate students in a variety of disciplines. Authors include a comprehensive synthesis of previous virtual reality in the educational setting literature. They also provide specific examples of virtual reality usage in the education setting utilizing specific VR class assignments from multiple universities. Based on their comprehensive review of previous research, the authors provide suggestions for future research and application of VR both inside and outside of the classroom. Two specific VR class assignments/activities are incorporated and can be utilized by professors to provide undergraduate and graduate students with an introduction to the application of VR.

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