Abstract

Parallel Reality (PR) is a technology introduced by Misapplied Science at the CES consumer technology fair held in the United States in 2020. This technology makes it possible to simultaneously show different contents for each of the dozens of people in the same place on a single screen. Unlike augmented or virtual reality, this reality does not require people to have extra equipment such as cell phones or special glasses. The pixels can transmit contents according to the viewing angle of the people in front of the screen. In addition, contents can follow the location of people through a sensor integrated into the system. Thanks to this sensor, the image for each person is displayed in such a way that they can only see it from the angle they are in. Thus, unique and personalized content can simultaneously be displayed for each person in crowded environments. As with augmented, virtual, and mixed reality, the parallel reality is a product of high technology. Therefore, this study compares the concept of parallel reality with other types of realities in various contexts, explains its working principles in detail, and provides examples of its application areas. This technology can be used effectively, especially for educational purposes. In addition, in the last part of the research, the researcher proposed a new value term to be used in parallel reality. It is thought that this article will make valuable contributions to the field, as it will be the first study in the field of education and educational technologies, and this type of reality will affect many areas.

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